![]() The title has since received a re-release by Hamster Corporation in recent years on digital distribution platforms such as the Nintendo eShop, PlayStation Network and Xbox Live. ZuPaPa! was developed by Face and was first showcased to the public at the 1994 AOU Show in addition to being previewed through various publications, however the game was never released until SNK published it in September 2001, just nearly one month before the bankruptcy of the company. Getting hit by enemy fire or if the devil manages to touch ZuPaPa or ZuPiPi before all enemies are eliminated will result in losing a life, as well as a penalty of decreasing the characters' firepower and speed to their original state and once all lives are lost, the game is over unless the players insert more credits into the arcade machine to continue playing. If the players do not manage to eliminate all the enemies in time, an angry alarm clock ringing loudly and a devil creature appears. Players have to complete every level within a specific period of time before exceeding an invisible timer. Defeated enemies may drop an items or power-ups such as speed increasers and bonus points. The more Zooks are thrown against an enemy, the larger the attack range becomes. Įach player can throw small creatures called Zooks at enemies until each one is completely covered and turns into a star bomb, which defeats any enemy that comes into contact with it. I think this is a good deal for you, but feel free to check my math if you think I'm full of shit.ZuPaPa! is a platform game reminiscent of Bubble Bobble and Snow Bros., where players assume the role of star-like creatures ZuPaPa (P1) and ZuPiPi (P2) through various stages, each with a boss at the end that must be fought before progressing any further. I'm valuing it at 45$Īll in all, I'd value my games at 54$ and one of your games + 5$ at 50$.
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